Just Uploading Straight From the Pa4 Without Editing in Sharefactory

Below yous'll find helpful tips and how-to's on common bug you may come across.

Below are a number of tips and helpful tricks you can use to perform advanced edits in SHAREfactory to become the most out of your projects.

Evaluating Themes Before Starting a Large Project


Each Theme has content specific to that Theme, so cull wisely.

While you can cull any Theme to build your project in, you should keep in mind that once you select a Theme for your project, yous cannot change the Project's Theme. This means that your project volition only have access to the selected Theme's assets. This tin include Stickers, Text Fonts, Cinematic Transitions, Theme Backgrounds in Screenshots, and Theme Music. Refer to Theme Assets for full details on these affected avails when making this pick.

Using USB Music Import To It's Fullest!


Use USB Music Import for Sound Effects, Dialogue, or sound from some other video prune.

USB Music Import is not limited exclusively​ to music MP3s. Users can also take reward of whatever Audio Effects, Audiobooks, Podcasts or MP4 Videos and import them as audio tracks. Anything that can be understood as an audio format by SHAREfactory can be added as a Music Track, so long as the audio file adheres to the limits defined by the Music Import guidelines (manual Pg 69):

EXAMPLES:

  • Import a MP4 Video Clip equally Music to permit dialogue from the clip to overlay other clips.
  • Import Sound FX to add comedic value
  • ​Import Audiobooks to dictate a story

NOTE: Imported Music Tracks are express to the 500MB budget.
If a Video MP4 is imported every bit Music, the full video size volition use the 500MB limit. In these cases, information technology may exist more advantageous to re-encode these videos as MP3 audio tracks using software such equally Audacity or Goldwave.

Notation: Music timeline is limited to 12 Music Tracks/Splits.

Supported Music Import file formats:
MP3, MP4, M4A, OGG, AAC, 3GP2, 3GP, AMR​

Snip vs. Split


L2 Snip is a deceptively powerful tool for timed edits.

When in Dissever Clip Edit Mode, you gain a few actress options:

10 Split

  • Split will splice a clip into two separate clips before and after the highlighted frame.


Square Delete

  • Delete removes the highlighted clip from the projection. This can also exist washed from the main timeline, however this combines the delete action into a single button rather than opening multiple menus.


L2 Snip

  • Snip is a powerful option that combines both Dissever and Delete into a single action. Depending on which half of the highlighting prune the playhead is place, Snip with remove the remaining amount of the clip from the frame the playhead displays on to the beginning or stop of the clip (this is signified by an "X" displayed on the left or right of the playhead). This can exist extremely useful when attempting to time videos accordingly with sound or music queues.


LIMITATIONS:
​Split and Snip Clip​ cannot exist performed within areas of a clip that are affected by a Transition.

Equally of Patch 1.05, Snip Clip no longer functions when a Transition is present in the management of the Snip function. This is to foreclose unseen frames affected by Transitions from also being deleted and causing unintended errors.

Circumventing The 50-Clip Project Limit


Due to retentivity constraints, you tin can only employ 50 clips/splits at one time. Even so, Exports count equally one clip.

Some Users may find that 50 Clips is non enough to fully complete their project. To circumvent this, Users can consign their electric current projects to the Capture Gallery, then add the exported video clip into a new Project every bit a unmarried Video Clip.

In that location are some things to continue in mind before attempting this method:

  • Remove as much of the Project'south audio as possible to forbid any unintended audio-balancing problems when re-importing the Project.
  • If you wish to switch the Projection'south Theme, be sure to apply any FX or other Theme-specific Assets to the Project before Exporting.
  • Editors may wish to use Transitions before Exporting to Gallery, as it may testify more difficult to Dissever the larger clip at the intended times.​

Controlling Sticker & Text Overlay Duration with Split Clip​


How_to_control_Sticker_Text_durations_in_SHAREfactory_(PS4)

How to control Sticker Text durations in SHAREfactory (PS4)

Sticker and Text Overlays display from the signal at which they were placed in the clip until the cease of the clip. In order to terminate an Overlay from displaying, apply the Dissever Prune function.

  1. Move the playhead to the bespeak in which y'all want the Overlay to stop displaying
  2. Select SQUARE.png Edit > Divide Prune.
  3. Select X.png Split

Your Video Clip will play seamlessly over the split and all FX will be removed from the adjacent Video Clip segment.

Fading Sticker & Text ​Overlays with Crossfade Transitions​


How_to_Fade_Sticker_&_Text_Overlays_with_Crossfade_Transitions_-_SHAREfactory_(PS4)

How to Fade Sticker & Text Overlays with Crossfade Transitions - SHAREfactory (PS4)

As shown above with showing how to stop Overlays from displaying, you can use this method to likewise add together fading and other effects to Overlays past using Transitions.

To fade-out an Overlay:

  1. Dissever Clip with an Overlay as shown in a higher place.
  2. Add a Crossfade Transition to the end of the starting time clip

    This results in the Overlay fading out while the ii clip blend over each other.


To fade-in an Overlay:

  1. Split Clip where you desire the Overlay to starting time displaying
  2. Movement the Playhead to the first frame following the Split up
  3. Use your Overlay to this frame
  4. Utilize a Crossfade Transition to the terminate of the first clip.

    This results in the Overlay fading in, while the 2 video clips overlap.

NOTE: This method is not just limited to Crossfades. Effort these method with whatever of the Wipe Transitions for a wide variety of furnishings. (Directional Wipes, Block Fades, etc.)

Creating Freeze-Frame Effects​ with Screenshots


How_to_add_freeze-frame_effects_to_SHAREfactory™_videos

How to add freeze-frame effects to SHAREfactory™ videos

Utilizing the Screenshot functions of the SHARE2.png button, yous can create freeze-frame furnishings in y'all videos.

  1. Move the playhead to the frame you wish to freeze on.
  2. Split Clip at this bespeak. Use PS4 L1 Button.png / PS4 R1 Button.png to ensure yous are on the first frame on this split.
  3. Select PS4 L2 Button.png Fullscreen
  4. Allow the UI to hide, then save a Screenshot with SHARE2.png. This will save to your Capture Gallery.
  5. Add your screenshot to this carve up. You can now employ Trim Clip or Split Prune to expand of contract this screenshot from ane second to 15 minutes.

Notation: You can also salvage clean images of video frames within the Capture Gallery Trim by selecting Save As Screenshot.

Advanced Fade-to-Color Effects Utilizing SOLID Colour Screenshots


Create your own custom Fade-to-Color Transitions with SOLID COLOR Screenshots.

When combined with Crossfade Transitions, SOLID Color Screenshots testify to be very useful for extended edits, simulating Fade-to-White effects, extending the duration of Fade-To and Fade-From Color Transitions and more.

  1. Highlight the SOLID Color Screenshot in the Track 1 Timeline.
  2. Open the Edit Carte. You'll find that Clip Volume has now become Settings. Use this option to open the Color Picker and change the Screenshot to any desired color.
  3. Add a Crossfade Transition to fade into this color. You can also use Trim Clip to extend or shorten the elapsing the Color Screenshot displays for.

Adding Custom Stickers with Avatars & Profile Pictures​


How_to_Add_Custom_Images_into_SHAREfactory™_Projects_(PS4)-0

How to Add Custom Images into SHAREfactory™ Projects (PS4)-0

  • (*WIP*), Re-piece of work for Import Images (Stickers).

Layering FX


Unlike FX brandish on top of others. Come across a list of examples above

Equally mentioned in FX Behaviors & Functionalities > Layering FX, different FX Assets volition appear over others. Some FX Assets, such as Stickers & Text Overlays, have a Layer Order control that let you to define the display order of FX, other FX and features announced in dissimilar priorities. These priorities display as follows from top-to-bottom:

  1. Track ii PIP Video Commentary
  2. Transitions
  3. tertiary Sticker/Text Overlay placed
  4. 2nd Sticker/Text Overlay placed
  5. 1st Sticker/Text Overlay placed
  6. Layout
  7. Filter
  8. Video Clip


​​NOTE: v1.07 adds Layer Club control for Overlay FX. This allows Users to re-order Sticker and Text FX up or down in the display order. Other features retain the previous priorities.

You can besides now enter Layer Order Fashion actively in v2.00 Edit Overlays. [LEFT ANALOG STICK] tin can automatically highlight and enter this mode, allowing more liberty to change Overlay display orders.​


Share Play SHAREfactory Projects to allow friends to edit your projects, or show off your videos privately.

Players can utilise the Share Play characteristic to relinquish control of their system and allow friends to edit their Projects over an internet connection. This can allow for multiple editors with unlike specialties to work on a single over a big distance.

Another characteristic for these projects includes using USB Video Import to add together videos from another user'south console to add their view into your own projects. This is great for when y'all want to show off a team's PVP friction match from multiple angles.

Create on a Private Account, Publish on a Public One!


Working with the tagging system, you tin create on a individual account and publish on a public one.

As mentioned in [[SHARE Push button Functionality & Tips > User Tagging in Capture Gallery]], all agile Users are "tagged" with video buying when a Video Clip is created.

This means than Users can create a project with gameplay footage from their private account, and so activate some other DUALSHOCK®4 or device that logs into the public account. This allows Popular Users to maintain their privacy when desired, while still existence able to share their favorite moments from individual gameplay.

To use this method of publishing:

  1. Add ii PSN Account to the aforementioned console, one personal account with lots of footage, and a second with the desired publishing account for YouTube/Facebook/etc.
  2. Create the Desired Project on the Private Account in SHAREfactory™ using the User's best footage.
  3. Activate the 2nd DUALSHOCK®4 and Log Into the Public Account.
  4. Select "Export to Gallery" in SHAREfactory™. Even though SHAREfactory™ is a 1-player app, the console will give editing privilages to all active Users.​
  5. Enter the Capture Gallery on the Public Account, and you'll annotation that you tin now publish the Exported Video on your public account using your best footage without compromising your private business relationship's name!

​Annotation: Exist sure to delete your private PSN ID from the Title Clip!

​​​Posting Links to Facebook/Twitter When Sharing


Y'all can automatically mail a cantankerous-promotional link to Facebook & Twitter when uploading.

When you lot are sharing a video to YouTube or dailymotion, or are starting a stream for YouTube or Twitch, you tin can automatically post a link to the video on Facebook or Twitter. This also opens a field allowing you to customize the post that will be published to these platforms. (Text limits use.)​

Combining Multiple Videos into One.


Below you lot'll detect helpful tips and how-to's on common problems you may encounter.

Using SHAREfactory's Export, you can add together multiple video clips into your projects, edit out the parts you don't demand, then Consign them into a single clip in the Capture Gallery. This creates a new video clip from the previous ones, allowing y'all to delete the originals to complimentary up disk space.

From any Video Project'due south master timeline:

  1. Select Add Clip. This adds Capture Gallery videos to your timeline.
  2. Utilize whatever of SHAREfactory's available features to edit your videos, including Trim, Split, and Delete.
  3. Select TRIANGLE Share to Export your video automatically to the Capture Gallery.

Creating Fourth dimension-lapsed Progressions with Fourth dimension Bender


Using Time Bender, yous can fast-forwards through long playthroughs without hard cuts.

Sometimes you don't want to show off a lot of uninteresting walking. Using Time Bender, you tin can fast frontward through sections of your playthrough to show your uninterrupted progression and go to your more interesting parts.

To produce this consequence:

  1. Divide your clips at the points yous want the effect to begin and stop.
  2. Employ the Time Bender speed and effects of your choice to the center prune.

You can also accentuate the Time Bender effect by adding a "FF>>" sticker or the VHS Filter to your Fourth dimension Bender clip.

Adding Multiplayer Views with USB Video Import


Below you'll find helpful tips and how-to's on common issues yous may encounter.

When y'all want to evidence off a video of you and your friends matches, but don't only want to show off but your ain point-of-view in the friction match, you lot can apply USB Video Import to copy your friends videos from their PS4s and add together them to yours for editing.

You can also have advantage of Track 2's Add Clip and Side-by-Side PIP Layouts to show the aforementioned activeness from multiple views.

Additionally, when recording your videos, you can embed Party Chat sound into SHARE videos with Share Party Audio. (See 3.50 PS4 Arrangement Software Updates & Changes)

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Source: https://sharefactory.fandom.com/wiki/Tips_&_Tricks

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